The big blue arrows are the main counters. This chart shows how units counter each other in small amounts (10 units or less). The rock-paper-scissors countering system is thus quite straightforward. There are only 5 units in the Feudal Age. For more information on each rush, follow the links to their respective articles. This largely depends on your civilization and your build up in the Dark Age. Going for a fast feudal with a strong enough economy to make a small army straight away should be possible in 9.30 to 11.00 minutes. Staying ahead and dictating your will is a certain way to victory! When to flush? If you’re giving him trouble in the feudal age, he might struggle in the castle age and maybe even for the rest of the game. The principle of a Flush is to disrupt your enemy’s economy as fast as possible. Feudal Rushing or Flushing is the most common tactic on open land maps.
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